Set the base properties of the effect
Once the effect is OPEN, the Properties Inspector is activated and displays the base properties of the effect.
- Effect Name (Type): Edit this property to change the effect name
- Reference Base Caliber: Gets/Sets the reference caliber in use for the design
- Travel Height(m): The default Travel height or altitude for any Effect will be 1 meter per mm of the Caliber. The Travel height can be changed here for another custom value.
- Effect Category: Shell or Ground effects are allowed. This option changes the way the effects interact with the real world:
- a shell effect will travel to the sky before opening
- a Ground Effect acts like a mine, a comet or a gerb
- Effect Description: Edit this property to have a description of the effect
Alternatively it is possible to DOUBLE CLICK ON THE EFFECT NAME
Note: If the effect is not open it is impossible to edit it's properties
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