How to use this Guide

The guide is divided into several chapters. You can read the chapters in order, or you can read the rest of this Introduction and then start with the chapter that best suits your interest and experience. Within each chapter, we recommend following the lessons in order.

The following list describes each chapter's contents:

------------------

The Introduction describes the FX Generator workspace. Read this chapter first; then proceed to any chapter.

Create your first effect in the FX Generator
Shows you the basics of how to create a small but functional effect using FX Generator's visual authoring tools.


Edit your first effect
Shows you the basics of using FX Generator's editing tools.


Save your first effect
Shows you the difference between saving effects and libraries.

-----------------


A first look at the visual Environment

This section explains the basics of the user interface.

Create your first effect in the FX Generator

This chapter provides a series of brief lessons that guide you through the process of creating a simple effect using the visual authoring tools


Edit your first effect

This section explains the basics of how to create a small but functional effect using FX Generator's visual authoring tools.


Understanding Layers

This section explains Layer structures and how it work.


Understanding Behavios

This section explains the basics of using FX Generator's Behaviors tools.


Understanding Color Indexes

This section explains about why Color Indexes are fundamental to achieving the desired realistic effects


Tutorials

This section explains you the basics of using FX Generator's editing tools in different applications.


Embedded Effects Manager

This section explains how to create an Effect Manager



copyright 2003 - Infinity Visions Inc. - all rights reserved

Created with the Personal Edition of HelpNDoc: Create cross-platform Qt Help files