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Rotate Position Tool
This tool is used to rotate positions around pivot or around themselve.
These are this tools options
The rotation of a position influences the location of the position and its vectors . |
Suppose you have the following positions:
The Y vector is pointed right. Suppose you want to rotate the vector so that the Y vector will pointed up.
The rotation, in this case, because you are in top view, will be around the world Y axis, so the Type of Rotation must be XZ, and since the positions do not have to be moved, the Rotation Reference will be Themselves.
Once you have selected the rotation type, drag and drop the mouse in any 2-D viewport (top, left or front) and the positions will be rotated:
*before rotation |
*after rotation |
Now suppose now you want to rotate positions around a pivot, for example the center of the 16 positions. In this case, you set a new position, called for example pivot, located in the center of the selected positions: |
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The position pivot is first created on the object, then moved to check the center. |
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*an example of rotation |
*another example |
The Position Base option is used when you want to rotate a particular position around its axis. When this option is activated, if the position vectors will rotate around the designated vector of the position, and not the vector of the world
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