Assigning the Base Data for the Effect
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Building a Mine with Crossettes
Step 1: Assigning the Base Data for the effect
- Click on the effect name and, In the Properties Inspector Select the "Ground Effect " type and give the effect a reference caliber of 50mm
- Feel free to change the Effect Name in this part if you want
This is what you see in the Properties Inspector if you correctly completed this step:
Note: We set "Ground Effect" for this type of effect
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